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Nightwitch
10-04-2009, 03:02
Will Black Prophecy support joysticks, rudder pedals, or full-on HOTAS systems? Will there be any support for trackIR when using the first-person view?

VoiceInTheDesert
10-04-2009, 03:03
*prays for joystick control*

Spinnaka
10-04-2009, 03:10
I am willing to bet HOTness that it will support joysticks. Beyond that, I don't know

Hawk
10-04-2009, 03:25
Joystick feels kinda mandetory, altough, does any other MMO Space game support that (Old Jumpgate is the only game i can think of, and did that have it?)

blipblipblur
10-04-2009, 03:28
I am willing to bet HOTness that it will support joysticks. Beyond that, I don't know

im starting to wonder about you, all this hot talk

and yer i think joystick is the main peripheral but i dont think trackIR is in use as of yet.

Blakey
10-04-2009, 03:42
Blatantly... Joystick is a requirement :D

this TrackIR would be amazing to implement.. makes me giddy :P

Vulenoy
10-04-2009, 03:45
I might have to buy myself a joystick for this game. I can't remember the last time I played a game using one.

Blakey
10-04-2009, 03:47
Do It Faggot

Nightwitch
10-04-2009, 05:25
Blatantly... Joystick is a requirement :D

this TrackIR would be amazing to implement.. makes me giddy :P

Do you have any info about rudder pedals, or does the game only use pitch and roll?

Spinnaka
10-04-2009, 05:30
im starting to wonder about you, all this hot talk

and yer i think joystick is the main peripheral but i dont think trackIR is in use as of yet.

Dude the "HOT" talk is normal. Just look at the sig


But yeah its a twitch-based MMO. there is going to be joystick support without a doubt. trackIR would be sick though. or possibly even... HOT lmmfao

arcath
10-04-2009, 05:39
For anyone who thinks that it is mandatory, please go take a spin in freelancer.

Takes 5 min to get used to the control scheme. There is nothing you can do on a joystick that you cant do with a keyboard and mouse.

Now with that being said, we will prolly get both schemes. But that is just my opinion.

Nightwitch
10-04-2009, 06:29
For anyone who thinks that it is mandatory, please go take a spin in freelancer.

Takes 5 min to get used to the control scheme. There is nothing you can do on a joystick that you cant do with a keyboard and mouse.

Now with that being said, we will prolly get both schemes. But that is just my opinion.

Maybe in a game without a flight model that's true, but trying to fly keyboard and mouse would get you eaten alive in any flight simulator, and any space simulator with realistic physics.

Soviet
10-04-2009, 06:33
Maybe in a game without a flight model that's true, but trying to fly keyboard and mouse would get you eaten alive in any flight simulator, and any space simulator with realistic physics.

True, but it doesn't really look like this game has IWar's style of physics. Not really sure how that's gonna play out, guess we'll wait and see. But I doubt the devs would "force" joysticks on the players.

Hartner_X
10-04-2009, 08:44
I'm more interested to hear if we are gonna get TripleHead (Three Monitors) Support.

Controlwise I prefer Keybord and mouse alá Freelancer for these kind of games.

blipblipblur
10-04-2009, 13:53
True, but it doesn't really look like this game has IWar's style of physics. Not really sure how that's gonna play out, guess we'll wait and see. But I doubt the devs would "force" joysticks on the players.

well of course they wont force it theres gunna be the alternative to play but mouse yoke and keyboard, but i think its like flight sim where its easer to use a joystick to fly compared to mouse flight.

flying a stunt plane in fsx with a mouse is to hard to do more than 10mins and its really twitchy.

Dude the "HOT" talk is normal. Just look at the sig


yer the sig is disturbing too haha, lets just say i dont ever want a burger king again haha

Ademos Rakh
10-04-2009, 14:02
Joystick feels kinda mandetory, altough, does any other MMO Space game support that (Old Jumpgate is the only game i can think of, and did that have it?)

You play eve-online with mouse mostly. doubleclick in any direction to aling your ship into that direction, or clicking buttons like warping, orbiting an enemy, docking, and so on. Most of your Weapons do also have button which you click onto and then automatically fire till they need to reload.

I'm glad the actual trailer of BP shows that this kind of controlsystem won't be in BP.. cause I don't like it that much. ^^

silence
10-04-2009, 14:29
my opinion...
The game will be easyer t oplay with a keyboard and a mouse (the movement will be faster than in IL-sturmovik for sure ^^)

blipblipblur
10-04-2009, 14:48
my opinion...
The game will be easyer t oplay with a keyboard and a mouse (the movement will be faster than in IL-sturmovik for sure ^^)

yer i guess it is sharper on keyboard, but sometime sharp isn't what i want, when it comes to shooting from a turret il be using the mouses slight and accurate movements to hit the target more often. used to do the same on X3

Quixote
10-04-2009, 18:46
This breaks down pretty easily.

1) Keyboard and Mouse - for people without joysticks.

2) Joystick - for people who want to have more fun.

Keyboard and Mouse may be able to do everything a joystick can do from a technical point of view, but I know I don't want to dogfight without my Freedom 2.4 in my hand.

Keyboard and mouse controls will certainly be included. I really, really hope that they build the flight model with a joystick in mind, though.

Bob
10-04-2009, 18:48
Keyboard and mouse controls will certainly be included. I really, really hope that they build the flight model with a joystick in mind, though.

Doubt it, why would KK design the flight model itself around a control setup a minority will use?

Quixote
10-04-2009, 19:13
... because it makes for better gameplay?

Not to mention joysticks arn't exactly expensive nowadays. You can get a very fine one for about 25 bucks. It's not unreasonable that if people like the game they'd pay a little extra for a much better experience.


Edit - just to clarify. Even when you're using a keyboard and mouse, a joystick driven flight model will be more entertaining. Just compare X-Wing or TIE Fighter with Freelancer.

Bob
10-04-2009, 19:16
It would make for better gameplay for a minority, even if a bunch of people make the effort to go and get one (and I'm assuming the cheap ones suck in comparison to the pricier ones with the LCD screens and whatnot), there would still be a majority playing with mice/keyboards because they can't be bothered. Wouldn't be a wise business choice to put everyone who doesn't own a joystick at a disadvantage imo. It's like making a Mac-only computer game :p

Of course, flexibility would probably be the best.

I dunno, I thought Freelancer was awesome - even made a thread yesterday pointing out all the similarities between it and BP (not a bad thing in my book, KK is clearly expanding on many features), at the moment it doesn't seem like the flight model is even all that different, except it seems there's more freedom to move in different directions :p

Quixote
10-04-2009, 19:18
Sorry that I had to edit my post to clarify, but reread what I said about keyboard and mouse driven flight models versus joystick driven flight models, regardless of actual peripheral used.

Currently you can get a very good (coming from someone whose been playing flight simulators with joysticks since Knights of the Sky) logitech joystick for 25 bucks on Amazon. Is this any different than people buying headsets to voicechat?

Bob
10-04-2009, 19:22
Sorry that I had to edit my post to clarify, but reread what I said about keyboard and mouse driven flight models versus joystick driven flight models, regardless of actual peripheral used.

Currently you can get a very good (coming from someone whose been playing flight simulators with joysticks since Knights of the Sky) logitech joystick for 25 bucks on Amazon. Is this any different than people buying headsets to voicechat?

First I read your edit but it seems that you're implying FL wasn't entertaining which just wasn't my experience =/

I'm not saying it would take a huge effort to get one, all I was saying is that most people probably wouldn't. Last time I used a joystick personally was when it was connected to a C64 and I was playing games which come 50 to a floppy disk with my dad. Good times :)

Blakey
10-04-2009, 19:26
i went out and bought a G25 when i discovered the joys of Live For Speed,

i'm sure i'll go out and grab a joystick of reasonable quality once this is released/in beta - i definately agree with quixote on this one, having a joystick driven flight model seems to be the best approach.. for some quite obvious reasons. however, it is essential that it is largely possible to play with keyboard/mouse - obviously the distinction here will be that the joystick users will be more likely to be able to pull off some awe inspiring moves.

Bob
10-04-2009, 19:28
i went out and bought a G25 when i discovered the joys of Live For Speed,

i'm sure i'll go out and grab a joystick of reasonable quality once this is released/in beta - i definately agree with quixote on this one, having a joystick driven flight model seems to be the best approach.. for some quite obvious reasons. however, it is essential that it is largely possible to play with keyboard/mouse - obviously the distinction here will be that the joystick users will be more likely to be able to pull off some awe inspiring moves.

What?! How DARE you disagree with me!?!!!!7

Nah just kidding :p

I can see where quixote is coming from as well, if it was more beneficial to get a joystick and I found the game entertaining enough I might consider getting one as well, my point was just that most people won't so both should be viable at the very least.

Edit: Went looking for a cheap logitech, and found the Attack 3 for 30 bucks and all the reviewers saying "you get what you pay for". This is pretty much what I didn't want to happen, lol. If they make joysticks mandatory, anyone who wants to compete will probably need a GOOD one, which looks like it'll be a pretty big investment for a peripheral.

Blakey
10-04-2009, 19:30
What?! How DARE you disagree with me!?!!!!7

Nah just kidding :p

I can see where quixote is coming from as well, if it was more beneficial to get a joystick and I found the game entertaining enough I might consider getting one as well, my point was just that most people won't so both should be viable at the very least.

wholeheartedly agree on the last point..

both control methods need to be viable, and enjoyable. - if this is achieved, then the game will open itself up to a rather large market - with the possibilities of a BP branded joystick? :O imagine "Razer genericsnakename Joystick - Black Prophecy Edition" - of course.. have it middle of the road price-wise £20-30

i find one of the most offputting things about peripherals is not knowing how well they will function with the game you are buying them for.

blipblipblur
10-04-2009, 20:01
you will probably find that the option to use mouse and keyboard is the same options as you will find on FSX and X3 reunion.

its not that you cant use them but some find it easier to do thing on a joystick depending on what you are used to.

Soviet
10-04-2009, 20:02
well of course they wont force it theres gunna be the alternative to play but mouse yoke and keyboard, but i think its like flight sim where its easer to use a joystick to fly compared to mouse flight.

Guess that depends on the game. TIE Fighter for example I've played through the entire game with mouse/keyboard, joystick, and even my xbox360 controller.

Surprisingly enough, I found the 360 controller to be the best of the bunch. It made for some truly insane dogfights.

Blakey
10-04-2009, 20:05
Guess that depends on the game. TIE Fighter for example I've played through the entire game with mouse/keyboard, joystick, and even my xbox360 controller.

Surprisingly enough, I found the 360 controller to be the best of the bunch. It made for some truly insane dogfights.

i use my x360 controller for quite a lot of games.. nearly everything that isnt an FPS... ill give it a try with this too, but i can't see myself not being able to go out and grab the coolest joystick possible if this turns out to be a good game ;)

Nightwitch
10-04-2009, 20:20
Interesting to see what controls people prefer. I'm a flight sim junkie (IL-2, LOMAC, RoF that's just coming out, etc) so I probably won't buy the game unless it has a decently fun flight model with support for all the peripherals. I can understand people not wanting to buy joysticks, much less rudder pedals, throttles, trackIR systems and all the rest, and I can see the business decision behind not catering to that exclusively. However, building in support for those things, even if they don't have an "edge" in terms of controlling the ship would be fantastic simply for the immersion factor. I'm fine with people being able to fly keyboard and mouse so long as I can fly with the joystick and the pedals.