RabbiFang
09-04-2009, 15:09
Okay; first of all, hello everyone. ;)
It’s great to see Black Prophecy looking extremely polished for a game in Alpha testing. There’s been much talk and speculation over how certain features will be implemented, and over how the game’s going to pan out.
So; I thought it might prevent every thread being filled with speculation and guesswork to have a thread dedicated to it!
So, here are my thoughts/predictions:
Black Prophecy will have ‘Safe Sectors’. Certain trade hubs and NPC controlled stations will be here. These will be the starter zones, where the factions ‘live’. There will be missions a plenty, and tutorials galore here, and there will be ZERO PvP in these sectors. Think of it as Plaza 1, but for both races.
There will be PvP sectors/War zones. Players can build or compete for ownership of stations out here. PvP is open, and there MAY be penalties in place for killing the same faction, etc. Clans/Corps will be able to place turrets in sectors they own within the vicinity of their stations.
PvP sectors/War zones will have NPC’s flying about – to give us an option to level up with that extra sense of danger, ie. Not instanced.
Missions will be, in the most part; instanced. This will prevent players from being ganked whilst trying to level up and earn money; thus leaving the PvP for the people that want it.
There will be group, instanced PvP missions, which will earn XP and rewards. Games like World of Utter Gaycraft sport these. Players will join an ‘Instant Action’ list to jump straight into the next available instanced battle against other players.
And finally – multi-controlled capital ships
Personally, I don’t believe this will be possible. It certainly looks like it from the video, but I think it more likely that the pilot will be jumping between turrets using F1, F2, F3 etc. If they have implemented this, and we CAN team up to fly a Capital ship, then wow. Just plain wow.
So yeah, what do you think from what you’ve seen so far?
It’s great to see Black Prophecy looking extremely polished for a game in Alpha testing. There’s been much talk and speculation over how certain features will be implemented, and over how the game’s going to pan out.
So; I thought it might prevent every thread being filled with speculation and guesswork to have a thread dedicated to it!
So, here are my thoughts/predictions:
Black Prophecy will have ‘Safe Sectors’. Certain trade hubs and NPC controlled stations will be here. These will be the starter zones, where the factions ‘live’. There will be missions a plenty, and tutorials galore here, and there will be ZERO PvP in these sectors. Think of it as Plaza 1, but for both races.
There will be PvP sectors/War zones. Players can build or compete for ownership of stations out here. PvP is open, and there MAY be penalties in place for killing the same faction, etc. Clans/Corps will be able to place turrets in sectors they own within the vicinity of their stations.
PvP sectors/War zones will have NPC’s flying about – to give us an option to level up with that extra sense of danger, ie. Not instanced.
Missions will be, in the most part; instanced. This will prevent players from being ganked whilst trying to level up and earn money; thus leaving the PvP for the people that want it.
There will be group, instanced PvP missions, which will earn XP and rewards. Games like World of Utter Gaycraft sport these. Players will join an ‘Instant Action’ list to jump straight into the next available instanced battle against other players.
And finally – multi-controlled capital ships
Personally, I don’t believe this will be possible. It certainly looks like it from the video, but I think it more likely that the pilot will be jumping between turrets using F1, F2, F3 etc. If they have implemented this, and we CAN team up to fly a Capital ship, then wow. Just plain wow.
So yeah, what do you think from what you’ve seen so far?